Leon Spilliaert exhibition

It was free exhibited at Royal Academy of arts which I think is really worth going.

I was surprised by his self-taught experience. It reminds me of Aubrey Beardsley was self-taught as well. They are really gifted people. Maybe this kind of freedom gives them power.

He is so good at atmosphere creating, especially the night-time scene. These works have a strong sense of space and quiet emotional and his expression is precise and clear that I can feel his mood.

Although he was renowned for the self-portrait, I think the other portraits works is not worse at all. The Absinthe Drinker is my favourite one. There is no extra skill in this painting but these colour blocks formed this woman who is so interesting and active. And this style reminds me of Edvard Munch.

Aubrey Beardsley exhibition

He is such a talented and excellent artist. His style is still popular even in the present day I think. He is the master of designing the layout of illustration with putting so many elements in one work and make them together in his style. The using of the line in his work is the most charming part for me. It’s clean and powerful. And the different density of these lines formed a strong style of decorative painting

This is the illustration he made for the Le Morte d’Arthur and which is the start of his career. He was only 20 at that time. I was immediately attracted by this work.

Every corner in his work is full of details and design.

This work is made after he read the script of Salome. This illustration to some extent promotes the publishing of the English version of this script. And I found the second version on the internet that he created based on the old one. This one is more concise and skilful.

And not only this one. This kind of design shows a lot in his later works, the use of blank is to make the picture more modality and unique. I feel that in the present day, A lot of designers will do the same thing as well. But he did it in the 19th century. His untimely death is a big loss for the illustraion.

Abstract art

Some shares about abstract artworks. This exhibition reminds me of our JTU project although we are not doing it in this kind of style. I admit that although I tried hard to understand these works is not an easy thing, I only can get some inspiration from the surface of these works like the style, colour, composition and painting skills.

The streamline of these human bodies is very active and beautiful. It is hard for me to draw the human body with a sense of relaxing. I always make the outline very stiff. And the colour they use is really harmonious although including various colours. I think to some extent it depends on the area that the main colour took, that could set the colour tone for the whole work.

This work is the most interesting one in the exhibition. I stand in front of this work for a long time because of the abundant content this work including. I think abstract arts is not necessary to have an exact meaning, everybody could have different thoughts about it and this is the feature of it.

Anticipate and overshoot

Through the previous work, I realized that the anticipate and overshoot is really important so I tried to add it in this body language practice. When this character trying to pick the ball up, I made his body lean forward first, then stretch up to a long length. It’ makes the movement of the character very active and flexible, and looks better than the works before.

I compared these two works about the animal running. I found making puppet is easier than drawing on tvp to some extent. Because sometimes it is hard to control the shape of the animal. When I draw the deer running, the head of it became bigger and bigger and the shape of legs changed as well. Also, the position of the body sometimes will move forward, the first frame can’t be linked with the last frame, it is really annoying when you want to make a cycle of it. I modified it a lot of time when I drawing and finally, I found it is necessary to set four points for its legs then I won’t lose the position of them.

I simplified the image of deer, and I marked the edge of mascles which on forelegs and hind legs. I found deer’s head is moving with its foreleg. When the foreleg stretches out, it’s head will stretch backwards, so I have to animate them separately.

Why my character looks like this

It is really a good effect when I add frames like this, makes the character’s head quiet bouncing.
Crazy Dave in
‘Plants vs Zombies ‘

This animation exercise is about facial expression, The reason why I design this character like this is, I want to show how a person who is a little bit of fool looks like when they interested in something. But I don’t think this character is fooled but also kind of crazy(just like crazy Dave), because a normal person won’t eat it when they see something first.

Changes to my Character design

The previous one has too many bandages, at first I just want it to be cooler but it may be too complex when you animate it, so I add sleeves for her. Also, I delete some of the bandages which on her neck and leg, make it like kind of skinny cloth. She has to be covered by something because of those scars.